Serendipidy’s Autumn Song

Autumn song

by Serendipidy Haven

I like the Autumn, although its arrival always brings mixed feelings. On the one hand, the quality of the light and sheer gamut of colours can’t be beaten, and although the weather inevitably takes a downward turn, we still have the odd glorious day of sunshine, which because of its timing, feels even better that the Summer sun. Then there are stunning sunrises and sunsets, and with the new harvest, we start to see our dinner tables graced by the likes of fruit crumbles, hearty stews and the first bottles of last year’s country wines.

On the other hand, there’s a distinct chill in the air, the rain showers are nowhere near as pleasant as they were in warmer weather, and the shorter days confine us indoors, whilst those of us who have to commute, do so in darkness. Alfresco meals are set aside – the barbecue packed away for its long Winter sojourn, and beneath it all we know the colourful display of leaves on the trees will soon be replaced by stark, leafless branches and that it’s only a matter of time before the bleakness and frosts set in.

Autumn is also a reminder that the end of another year is just around the corner – a realisation that always catches me by surprise. How did the time pass so quickly?

Speaking of time passing… Next year marks my tenth year in SL, and it really doesn’t seem that long. My relationship with this crazy virtual world has outlasted any of my RL relationships with people, by a good margin; it’s survived five house moves, three changes of job, numerous crises and challenges and a vast number of life changes. It’s also survived a fair few changes inworld too: Three avatar’s, four changes of home location, two partnerings, and many, many opportunities, successes and failures. Yet, despite everything, most days when I’m able, I’m still logging in.

In a weird twist of reality, SL has perhaps been one of the most stable and persistent constants in my life for nearly ten years.

There have, of course, been changes – there have been times when I’ve spent hours inworld for days on end because I had the time, the inclination and – dare I say it – the necessity. Inworld events and activities that were once sacrosanct, have had to be sacrificed to make way for the real world; some things virtual have taken off in ways I never anticipated, whilst others have died a natural death. Sometimes it’s been a roller-coaster, at other times it’s been a sedate amble.

At the moment though, it feels something like autumn in SL too. It seems to be a time of fruitfulness and reaping the rewards of the time and effort that I’ve expended in the course of my virtual life over the past ten years – I’m starting to see things come to fruition that wouldn’t have been possible in the past and I’m enjoying the results of my efforts. Then again, there’s also a sense of winding down – a settling into a routine that feels comfortable and homely, although that’s not to say that I don’t have a clear feeling that there’s always the chance of inclement weather and sometimes the path of virtual life – like the real thing – can suddenly become harsh, cold and frosty. Of course, we all hope that it won’t, but I think it’s wise to be pragmatic, because you never quite know what’s around the corner, no matter how well you think you’re prepared.

Not that I’m too worried about the future: Almost every year I’ve been in SL there have been unexpected challenges, dire warnings that the virtual world is about to end, and a whole load of messiness that’s inevitable when you put diverse people together in an environment that encourages creativity and individuality… And so far, I seem to have survived!

So, it may be Autumn, but I’m ready for it, and for whatever follows too. How about you?

s. x

So when you hear this autumn song
Clear your heads and get ready to run
So when you hear this autumn song
Remember the best times are yet to come
Manic Street Preachers – Autumnsong

Serendipidy Haven | November 17, 2017 at 8:09 am | Categories: PhilosophicalisticalityRLSL | URL: https://wp.me/p17sWN-3Fc
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Reality bytes by Serendipidy Haven

Reality bytes

by Serendipidy Haven

Fun conversation in SL last night amongst the usual suspects: “What if we all met up like this in RL – do you think the conversations would be the same?”

It was a great conversation starter that got everybody thinking about how we communicate inworld when we’re gathered together in a group – unlike many groups of people who meet up in SL, we do tend to be rather talkative in open chat, and that in itself made me wonder whether how we converse inworld could actually translate to a real-life setting. When we meet up, it’s not unusual to have a number of conversations going on simultaneously in open chat, and to be actively involved in contributing to all of them; whether this would be feasible in RL is debatable, since I’m pretty sure the end result would be a cacophony of voices with little hope of deciphering individual strands of any one conversation, let alone discussing multiple topics at once.

Then we started to realise that how we do things when together in SL might not translate terribly well to the real world… It would become rather absurd pretty rapidly if every time somebody left to go to the bar or to nip to the loo, everybody else piped up with “Hurry back!” – and then, on their return – “Welcome back!”: We all do it inworld, but in a real life situation, it’s more than a little naff! Similarly, we all seem to feel the need to formally welcome everyone who comes into range in SL, and conversely, every newcomer is at pains to greet everyone assembled by name, and let’s not forget the chorus of goodbyes from everyone present as each person leaves. Not really the done thing in RL.

You can guarantee too, that if a decent song came up on the jukebox, a number of us would invariably pipe up with “Tune!”, or “I love this DJ!” – again, it wouldn’t draw a second glance inworld, but elsewhere it’s more than likely to cause bemused stares, even an irate response from those wishing to enjoy a quiet night out, having to contend with us reprobates spoiling the atmosphere.


As for the conversation itself, once we’d managed to sort out who was saying what, to whom, we might struggle with some of the things that we tend to take for granted in SL. Copying and pasting funny quotes might be a little problematic, and the opportunities for seizing mischievously upon unintentional typos would rather limited – well, non-existent! And everyone would have to sit together, because SHOUTING ACROSS THE ROOM is just not acceptable in a real life public place, and it’s something we just don’t have to concern ourselves about whilst inworld. And whilst we’re considering keeping the volume down, those private conversations that we can conduct effortlessly in SL by IM, would be somewhat hampered if we wanted to communicate with anyone whose ears were outside whispering distance – perhaps we’d have to resort to passing folded notes across the room, hoping that no-one else would have a peep; hardly a discrete way to have a conversation.

Then there are the other considerations to be taken into account: Inworld, we think nothing of having a deep discussion whilst simultaneously dancing frantically for hours on end, with music blaring in the background; and as anyone who has ever frequented any sort of real world club will be well aware, it’s nigh-on impossible to conduct any sort of conversation under those circumstances and if you attempt it, within a very short space of time you’ll end up completely breathless, hoarse and incredibly frustrated. Yet, that’s how the vast majority of conversations that I’m party to inworld tend to be conducted.

I guess it’s indicative of the vast gulf that really does exist between reality and virtual living – a gulf that we’re pretty much completely unaware of – until that is, we try to transpose the one over the other and realise that in practical terms, it simply wouldn’t work.

It’s a funny old world.

s. x

A little less conversation
A little less conversation, a little more action please
All this aggravation ain’t satisfactioning me
A little more bite and a little less bark
Elvis Presley – A Little Less Conversation

Serendipidy Haven | September 20, 2017 at 7:22 am | Categories: PhilosophicalisticalityRLSL | URL: http://wp.me/p17sWN-3D5
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New post on Serendipidy Haven’s Blog

Relaxed

by Serendipidy Haven

Yesterday was a quiet evening inworld: A taking it easy, pottering about, nothing much in particular evening. There were no events planned, nowhere in particular I had to be, and nothing specific I wanted to be doing. After logging in, I caught up on a spot of building, then joined a couple of friends at our virtual ‘local’, where nothing much occurred, other than a bit of chat and socialising.

There were none of the frantic goings-on that so often accompany everyday virtual life, nothing particularly exciting took place, and the time was memorable only because it was so quiet and so little of note occurred to report.

It was all very pleasant, and a good time was had by all.

Sometimes you have moments like that in SL, and I find that rather than just settling down for a couple of hours of rest and relaxation, many of us are prone to thinking that something must be horribly wrong… Have all of our friends deserted us?; Has the virtual world come to a grinding halt?; Did Facebook usurp SL while we weren’t looking? Alternatively, we may lean towards that peculiar feeling of guilt that nags us from inside…. rather than sitting in front of our computer screens doing very little of merit with our time, we should instead be doing something else more rewarding instead – running marathons, mowing the lawn, feeding the kids.

We’ve become acclimatised to thinking that if we’re logged on inworld, we should also be active in some way and that it is somehow worrying to simply be killing time, taking it easy or just chilling in the company of friends. Unless we’re being chased by zombies, dancing the night away or doing a spot of virtual sightseeing, we seem to be under the impression that somehow we’re not making the most of our time in SL. I find that quite odd, especially since – if we weren’t logged in – there’s a very good chance that, in the alternative, we’d be whiling away the hours chuckling at cat pictures, swiping through pages of status updates on social media, or investigating the weird part of YouTube, thanks to that interesting looking link we clicked three hours earlier. Somehow, although we might acknowledge that we really should have been doing all those other things that might actually be a little more important, we don’t feel quite as guilty as we do when just idly passing time in SL.

Yet, there’s nothing at all wrong with doing just that, whenever and wherever the mood takes us, and if that does happen to coincide with a couple of friends doing exactly the same thing, then what really is the problem with that? Whilst it could possibly feel like we’re frittering away our time when we could maybe be doing something a little more constructive or productive with it, surely what we’re actually doing is making use of SL in exactly the way it is intended – as a diversion from the real world; a means to escape from the demands and distractions of RL. Even better if we happen to be doing so in the company of friends, even virtual friends: after all, this is a social platform and socialising doesn’t necessarily mean doing any activity in particular, it can just be passing the time in the company of friends, with no agenda, other than simple companionship.

I some ways i think that maybe we occasionally need to take time out from the hectic round of activities, events, and planned excursions and become a little more laid back in our approach to what goes on inworld. Perhaps, now and again we need to switch off and enjoy a bit of downtime rather than trying to fill it with activity, especially if we can do it in the company of friends.

I hope to have lots more quiet, unstructured evenings inworld in the future – opportunities to reconnect with friends at a more human than virtual level, and if we end up just killing time, so what? As far as I’m concerned, that’s time very well spent.

s. x

Take it easy (easy skankin’);
Lord, I take it easy! (easy skankin’);
Take it easy (easy skankin’);
Got to take it easy (easy skankin’).
Bob Marley – Easy Skankin’

Serendipidy Haven | July 17, 2017 at 9:52 am | Categories: PhilosophicalisticalitySL | URL: http://wp.me/s17sWN-relaxed
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The Power To Create

In all of us is the power to create. One way to be creative is to start a blog. Second Life is very creative, but limited; generally what is created there stays there. It is time to move outside the box.

So start a blog and you can populate it with sl avatars 🙂 Get a blog here!

 

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This Place

by Serendipity Haven

This place is like no other.
It is ethereal, inconstant;
ever changing, always shifting.
Hidden from the world
but open to all.
It is a place of contrasts,
of conflict and connections,
alliances and factions.
Give and take.
This is a place where friendships are forged,
and hearts are broken;
where love, lust and loneliness
all have their moments.
Where reality holds no sway,
and fantasy is real.
This is a place of colour and creativity,
darkness and light;
of mysteries and myth,
adventures and miracles.
This is a place where all are equal,
Although some are more equal than others;
where opportunity flourishes
and success is there for the taking.
This is a place of commerce, trade
and money exchanging hands;
a place where millionaires mingle
with paupers in complete anonymity.
A place where paupers can be king,
and kings can be queens;
queens: Dragons; and where dragons
…are real.
This is a place without limits,
transcending boundaries
of country, creed and culture;
where marginalised is mainstream
and normal is over-rated.
This is a place of dreams and visions,
of flight and fantasy,
of suspension of belief
and belief in the limitless.
This is a place where anything can happen,
and frequently does.

This is a place where life
is lived to the full.

And you call it a game?

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Help

I use the Firestorm viewer for Second Life and it is very good. I have been using it for over a year and just upgraded to the latest release.  Yesterday had what I thought was a disaster. I couldn’t see mesh the 3D modelling of objects. There were just gaps where clothes would be. I thought my graphics card had broken, and it had. I had just updated the drivers. However I didn’t know this and I asked friends what to do. They took me through various settings nothing worked. Then it was suggested I ask the FS Support group in chat. I joined the group and typed my problem into chat. Almost immediately the answer came that I had to roll back my drivers to an earlier release. It was the new AMD drivers that were doing it. So I did a system restore. Everything went back to 4th December. And everything worked.

help

 

 

 

 

 

 

 

 

 

 

 

So my Firestorm does not support certain builds of AMD drivers. I went back to release 13, 14 seems to have problems in its various forms. Finding this out took a matter of seconds. What a great resource to have that Chat. Excellent stuff. I watched it yesterday and picked up some tips. It seems no problem is too small to help, from fiddling with a graphics setting to a complete install. Well done Firestorm. They also have a wiki and JIRA and forums. http://firestormviewer.org

 

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Sigh

acdc2

 

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Second Life Cats

One of the most popular pastimes in Second Life is caring for, feeding and breeding virtual animals. Over the years these animals have improved and developed and a whole community of Second Life breeders and traders has emerged.

KittyCatS! ™ are highly interactive cats that can be petted and cuddled. They will follow you and play with you. There are lots of breeds and sizes, including teacup, toy, petite, normal and MegaPuss. There are also special collection cats that will breed one unique baby. It is compelling and addictive and fascinating. http://kittycats.biz.

What is fascinating is the way in which these cats become real. When they are born an imprinting occurs and this sets the scene for reality to step in.

They become attached. They follow you and talk in local chat. They need feeding or they get sick, they sleep a lot. You give them affection, breed them and end up with baby cats. Their lineage is recorded. They develop a personality.

Great fun you should try it!

The SLurl for the shop is :

Visit the Main store: http://maps.secondlife.com/secondlife/ScratchN%20Post%20Too/22/68/22

New Stall at: http://maps.secondlife.com/secondlife/Just%20Too%20Adorable/149/170/22




The Book is at : http://www.amazon.com/dp/B00IFRFR7G/ref=cm_sw_r_tw_dp_E9xbtb119JPH8

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